Publications
2024
- Kokinda, E., Moster, M., Rodeghero, P., Boyer, D. M. "Informal Learning Opportunities - Neurodiversity, Self-Efficacy, and Motivation for Programming Interest", presented at the 16th International Conference on Computer Supported Education (CSEDU '24), Angers, France, May 2-4, 2024.
- pre-print
- Moster, M., Boyer, D. M., Rodeghero, P., "WIP: Exploring how an Unofficial Discord Server Supports Undergraduate Learning in Computer Science", presented at 2024 ASEE Annual Conference & Exposition, Portland, Oregon, USA, June 23-26, 2024.
- pre-print | poster
- Kokinda, E., Moster, M., Rodeghero, P., Boyer, D. M., "Compiling Resilience: A Study on First-Generation Women Pursuing Computing Degrees", presented at 2024 ASEE Annual Conference & Exposition, Portland, Oregon, USA, June 23-26, 2024.
- pre-print | slides
- Moster, M., Kokinda, E., Boyer, D. M., Rodeghero, P. "Experiences with Summer Camp Communication via Discord", in Proc. of the 46th IEEE/ACM International Conference on Software Engineering - Software Engineering Education and Training Track (ICSE SEET '24), Lisbon, Portugal, April 14-20, 2024.
- pre-print | slides | presentation photo
2023
- Kokinda, E., Moster, M., Dominic, J., Rodeghero, P. "Under the Bridge: Trolling and the Challenges of Recruiting Software Developers for Empirical Research Studies", in Proc. of the 45th IEEE/ACM International Conference on Software Engineering - New Ideas and Emerging Results Track (ICSE NIER '23), Melbourne, Australia, May 17-19, 2023.
- pre-print
- *Moster, M., *Kokinda, E., Rodeghero, P., McNeese, N. "Both Sides of the Story: Changing the 'Pre-existing Culture of Dread' Surrounding Student Teamwork in Breakout Rooms", in Proc. of the ACM on Human Computer Interaction, CSCW1, Article 30 (April 2023), 33 pages. https://doi.org/10.1145/3579463
- pre-print | slides
- *denotes co-first authorship
2022
- Moster, M., Chandra, A., Chu, C., Liu, W., Rodeghero, P. "In the Zone: An Analysis of the Music Practices of Remote Software Developers", in Proc. of the 2022 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement (ESEM '22), Helsinki, Finland, September 19-23, 2022.
- pre-print | slides
- Moster, M. "Investigating Communication Tools in SE Capstone Courses", in Proc. of the 2022 ACM Conference on International Computing Education Research V.2 (ICER '22), Lugano and Virtual Event, Switzerland, August 7–11, 2022.
- slide | poster
- Moster, M., Begel, A., Boyer, D. M., Rodeghero, P. "A Longitudinal Study Exploring Autistic High Schoolers' Interests in CS", 4th Annual Autism at Work Research Workshop (AAWRW '22), Virtual, May 16-18, 2022.
- paper
- Moster, M., Kokinda, E., Re, M., Dominic, J., Lehmann, J., Begel, A., Rodeghero, P. "'Can You Help Me?' An Experience Report of Teamwork in a Game Coding Camp for Autistic High School Students", in Proc. of the 44th IEEE/ACM International Conference on Software Engineering - Software Engineering Education and Training Track (ICSE SEET '22), Pittsburgh, PA, USA, May 21-29, 2022.
- pre-print | materials | talk | slides
2021
- Moster, M., Ford, D., Rodeghero, P. "'Is My Mic On?' Preparing SE Students for Collaborative Remote Work and Hybrid Team Communication", in Proc. of the 43rd IEEE/ACM International Conference on Software Engineering - Joint Software Engineering Education and Training Track (ICSE JSEET '21), Madrid, Spain (virtual), May 23-29, 2021.
- pre-print | talk | slides
- Huff Jr, E. W., Boateng, K., Moster, M. ,Rodeghero, P., Brinkley, J. "Exploring the Perspectives of Teachers of the Visually Impaired Regarding Accessible K12 Computing Education", in Proc. of the 51st Technical Symposium on Computer Science Education (SIGCSE '21), Toronto, Canada (virtual), March 13-20, 2021.
2020
- Huff Jr, E. W., Boateng, K., Moster, M. ,Rodeghero, P., Brinkley, J. "Examining the Work Experience of Programmers with Visual Impairments", in Proc. of the 36th International Conference on Software Maintenance and Evolution - New Ideas and Emerging Results Track (ICSME NIER '20), Adelaide, Australia (virtual), Sept. 27-Oct. 3, 2020.
Undergraduate Research
- I spent a year and a half doing computer graphics research as an undergrad. Below are two projects I completed that had to do with procedurally generating fractal trees using C++ and OpenGL.
- Conforming Realistic, Procedural Tree Models to User-Drawn Shapes (2019)
- poster | github | bachelor's thesis